Unity Developer focused on gameplay programming, game systems, optimization and creating engaging player experiences.
I'm an aspiring Unity Developer who enjoys building gameplay systems, player controllers, UI frameworks, backend services and interactive experiences. My primary focus is Unity and C#, while continuously learning software engineering practices, optimization techniques and deployment workflows.
Unity, C#, Gameplay Systems
HTML, CSS, JavaScript
Node.js, PostgreSQL
Git, Docker, Linux
Started learning Unity and C#.
Built gameplay systems and personal projects.
Learning backend development, Docker and deployment.
Interested in collaborating, discussing game development, or simply saying hello?
Send Email